To place the Great Building, you will first have to acquire the 9 separate blueprints and also the required goods of the building's age. Note: The Great Building blueprint that is received from a building that was recently polished, motivated or plundered will be from the same age as that building. Opening a Buccaneer's Bounty Bonus Chest.Certain Special Buildings, like the Shrine of Inspiration and the Altar of Hestia provides a random blueprint upon collection.Building the Rain Forest Project increases the chance of getting a blueprint by polishing / motivating.Purchasing any specific blueprint with diamonds in the construction screen assuming you already have at least 1 blueprint for that Great Building.The new one will not be either of the traded copies, but may be a different duplicate. Trading in 2 duplicate copies of blueprints you already possess.The blueprints will be received when the building levels, if you finish in reward position. Helping in construction of a Great Building of another player by donating Forge Points.Receiving rewards from certain quests, Guild Expeditions, Daily Challenges and Incidents.This has a lower blueprint rate than motivating / polishing. Plundering buildings after attacking another player.Aiding other players by polishing and motivating.You can acquire the 9 blueprints in the following ways: This is also where you can build the Great Buildings. A full set of blueprints is required for each level after level 10.Īll Blueprints can be viewed in the inventory menu which is located at the bottom left orange "inventory" icon of the screen. Once this is done, a single additional level will be unlocked. At level 10, the Great Building will no longer be able to advance until a full set of blueprints are "spent" to unlock the next level. For each level gained, the inherent bonus of that Great Building increases, as well as the rewards paid to the top 5 donors. To level your Great Building, you need to contribute a specific amount of Forge Points to the building. Once the Great Building's requirements have been met and the foundation laid, it will be at level 0 and must be "leveled" to level 1 before granting benefits to the player. Great Buildings require 9 blueprints to construct. Unlike conventional buildings which require only coins / supplies, Great Buildings have requirements of goods and a full set of blueprints which must be collected before the Great Building can be constructed. Each Age offers two Great Buildings (with No Age, Early Middle Ages, Arctic Future and Oceanic Future having three Great Buildings each and Space Age Asteroid Belt, Space Age Venus and Space Age Jupiter Moon having one Great Building), each one with its own unique bonus, graphic and space required to build. At least the troops are guaranteed daily.Great Buildings are special buildings inspired by world history which can be built to provide powerful benefits to the player. So to me the value is saving some troops, and I think you’re better adding more levels to Traz than bothering with Kraken. In the lower attrition ranges it may be reducing casualties somewhat but it isn’t allowing extra progression as I do fine without it. My experience is that Kraken killing one troop in the 90-100 range does not substantially affect which battles I win. ![]() ![]() The numbers and descriptions are indicative, others will have different ranges based on their combat. * 90 - 100 can only beat select armies on auto (cannot beat some armies on manual either) * 80 - 90 heavy losses unless careful selecting opponents * 70 - 80 moderate losses and heavy losses sometimes * 0 - 60 attrition few losses on auto against any battleground army My combat is “pretty good” and my experience of it is: Click to expand.This is the meat of it for me.
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